Rules Of Liar''s Dice
Posted : admin On 4/2/2022- Rules Of Liar's Dice Game
- Rules Of Liar's Dice Roll
- Rules Of Liar's Dice Roller
- Rules Of Liar's Dice Set
- Rules Of Liar's Dice
- How To Win Liar's Dice
Perudo is the original version of Liar’s Dice. The game was reinvigorated by its appearance in Pirates of the Caribbean where the stakes are undead service to Davy Jones.
My family plays this game whenever we get together because you can play with as many players as you have. It works just as well with 10 players as it does with 5. (We don’t play for undead service, just for glory).
The original rules are slightly different than the Pirates version. Each player rolls their dice inside their cup. You can look at your own dice, but not others. A player starts by saying how many dice of a type are under all the cups. (1s are wild.) For example, I would start and say 3 fives. The next player has to either increase the amount of dice or the number of the dice. He could say 4 fives, or 3 sixes, or anything higher than those.
If the next player doesn’t think that there are as many dice as the player just stated, they say “Dudo” which means, “I doubt”. Then if there is the stated amount, the doubter loses a dice. If not, the doubtee loses a dice.
You keep going until someone has one dice, and the rules change slightly. At that point, the person with 1 dice always starts the round, and no one else is allowed to change the type of dice, only the amount of dice. (once multiple players have 1 die, they can change it, but no one else can.)
Here is the strategy:
- Play the probabilities
- Play safe, but bluff
- Force situations 2 away from you
- When down to 1, bluff, but control the game
You have some information about the game based on what you have rolled. Think about how many dice there are in play (suppose 20 for the example). Suppose you rolled two sixes. There are 15 dice you don’t know the result of, but on average, there should be 1/6 X 15 other sixes, plus 1/6 X 15 other ones (wild). This means there should be 5 other sixes on average. So you can guess up to 7 sixes.
Now, you know there should be about 7 sixes. There may not be, but you want someone else to get out, so play a little safe and call 5 sixes. The next person should probably say 6 sixes, and the person after says 7 sixes. At that point, the next player has a tough decision. There should be 7 sixes, but are there really? You have set them up so that someone will call it when it is not next to you.
You could probably even say 6 sixes and be safe, especially if you take into account how the other players react to you saying 5 sixes. If people are surprised, you may need to back down your number. Read people’s faces when you call things and try to figure out what they have.
Once you are down to 1, you don’t have much of a chance of winning, but you can send a lot of other players down to Davy Jones locker with you. If there are a lot of other dice in play, say 2 or 3 of the dice that you have. If not, just say exactly what you have. You don’t want to get out because you bluffed when you didn’t need to.
Once the other players have whittled down their dice, you will be facing other players at 1 dice. It becomes a luck game on who rolls the highest dice. If you roll a six, and they roll a 3, you say 1 six, and they have to say 2 of something. If you role something really low, there may be a benefit to saying a higher number and try to guess what they rolled, but it is a 1/5 chance of getting it.
Perudo: Liar’s Dice Perudo is the original version of Liar’s Dice. The game was reinvigorated by its appearance in Pirates of the Caribbean where the stakes are undead service to Davy Jones. A friend recently emailed me asking me for the rules for 'liar's dice', a drinking game we played while on a ski vacation up at Whistler, BC. Apparently he couldn't find the rules written out anywhere online - all he found was a game called Perudo where everyone had their own die to roll. Liar’s Dice rules change! This week we do not need to make a game but do a dramatic rules change to the game Liar’s Dice. It is a game designed for 2 or more players, the more players the more fun it is. It is normally a gambling game with chance and bluffing as the main dynamics of the game. Players will have a cup and 5 dice each to play.
Good luck!
Liar’s Dice Rules
Overview
Liar’s Dice goes by many names. But for the most part, each named version is played essentially the same. The game itself gained some popularity being played aboard the Flying Dutchman. But the truth is that the game has been around a lot longer than the Pirates of the Caribbean movies!! The main changes come in the form of variations and other rules agreed upon before playing. So, much of the variations will depend on where you’re playing and who you’re playing with. The main two setups for Liar’s Dice are Common Hand and Individual Hand. With common hand, each player has their own set of dice. With individual hand, all players are using a single cup of dice.
A nice looking Liar’s Dice set.
Liar’s Dice Rules
Common Hand rules
In common hand Liar’s Dice, each player has 5 dice and a cup to roll them in. All together the players bounce their dice in their cups and quickly place their cup open side down on the table for each round. Each player proceeds to look at their own hand of dice and make a choice while using their cup to hide their hand from the other players. For the first player, he/she must choose what they’ll call to start the game based on what they see of their own hand. Once the bid is made by the first player, the next player clockwise in turn has only two choices. Either attempt to challenge the previous player’s bid or make a bid.
For the next player in line to make a bid, it has to be a higher bid compared to the previous player. For example, player 1 makes a bid of four 2’s in his hand. The part about him/her lying or not doesn’t matter if you’re going to bid. What does matter is when you make your bid, you have to go higher. So, either making a bid of one or more 3’s OR five 2’s is the minimum. Do note you only have 5 dice each to start with. So of course, a person bidding six 2’s is clearly lying and would be easily challenged!!
Rules Of Liar's Dice Game
When you decide to challenge a bid is when you’re concerned if the bidder is lying or not. So, if a player bids three 2’s for example, your challenge has to prove their bid wrong. If the current player decides to challenge, all players will reveal their hand. It wasn’t just the player being challenged. So, the first player bids three 2’s and you challenge. If the bidder has what he/she bid, regardless of their other dice, they win. If not, the challenger wins. Whoever loses a challenge also loses 1 of their dice. Whoever loses the challenge starts the next round of play. The winner is the person that didn’t run out of dice.
Free Liar’s Dice game for the PC.
Individual Hand rules
Rules Of Liar's Dice Roll
With Individual Hand, there’re only 2 players. Whoever is decided to be the first bidder will bid using poker hand names. Sometimes the standard dice are switched with poker dice. Poker dice are just like standard dice but have pictures of the cards on them instead of pips (dots). Both players roll at the same time. Whichever player is first makes their bid as always. But instead of being challenged for dice, the bet is in place instead. There’s the other difference between the games. Common Hand can also include bets and not just play for dice gains alone to win.
Similar to poker (exchange card(s)), the second player can reroll 1 or all of their dice. The first player calls their hand according to poker hands. The second player can either call player 1’s bluff or call their higher hand and see if the first player wants to “call shenanigans”!! Once a hand is challenged, the person who wins the challenge wins the bet. The person that was challenged is the one to reveal their hand and not the challenger.
Rules Of Liar's Dice Roller
The hands that can be called are more similar to Yahtzee hands. You have five of a kind down to three of a kind. The small and large straights and others are also included. But the hands are seen as and are called more like poker hands. So if you rolled 1 to 5 (you only have 5 dice), there’s a small straight. If you rolled four 1’s, there’s a four of a kind and so on.
Rules Of Liar's Dice Set
Variations
There’re a number of variations for Liar’s Dice. For the most part, the variations are meant more for common hand. But the main rule is always in place. That is, always agree to the rules before play begins. Here are some of the more common variations.
Rules Of Liar's Dice
- In an effort to gain dice back, a player can call “Spot On”. This indicates that the challenge is to prove the bidder was not bluffing. The problem is being correct when doing so. If the bidder was bluffing, the challenger using Spot On loses another die. It’s completely backwards from a standard challenge but it can prove useful.
- While attempting to speed up the game a little, anyone can challenge and not just the current bidder. Even this has variations indicating that all winning challengers gain a dice from the losing bidder or from a discarded pile. This is how the speed up in the game play comes into it.
- The Taking Sides variation is when a person challenges a bidder and the remaining players must choose which player to side with. The winning players of the challenge take 1 die from the losing players. So in a 4 player game, 1 person challenges the bidder and the other 2 players decide to take the side of the challenger. If the challenger is right, the bidder loses 3 dice in total. If the challenger is wrong, the bidder gains 3 dice. If 1 player sided with each the challenger and the bidder (2 vs. 2), both players on the losing side give 1 dice to each of the winning side players. So each winner in this example would gain 2 dice.
- In the Everyone’s Included variation, when a challenge is made, it’s still between the 2 players as always. But if the challenger loses, anyone else still in the game also loses dice accordingly. But if the challenge is successful, only the bidder loses dice to the challenger or a discard pile. This is meant for those silent players that try to “hold their tongues” so they’ll be in the final 2 players of the game. It somewhat forces them to “speak up” more or else!!
How To Win Liar's Dice
Again, these are some of the more common variation. And again, make sure the rules are agreed upon before play starts!!