Holy Paladin Best In Slot
Posted : admin On 4/11/2022Get Wowhead Premium
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And thank you very much for the great guide! :)
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Why is it not even a consider ?
Shadowbreaker, Dawn of the Sun seems to be incredibly powerful for bursts of raid healing in combination with Holy Avenger - Generate holypower, spam Light of Dawn when possible.
The legendary effect is definitely weaker than Shock Barrier for mythic +, but I think it is quite a bit stronger for raiding. (of course we'll have to see how it plays)
If equipping 2 or 3 legendaries becomes possible in future patches it might also be quite useful in mythic + too, as the flat increase to Word of Glory is also quite strong, and it helps the 'instant cast healing' playstyle a fair amount.
Why is it only considered situational, when it seems to allow paladins to bring incredible burst aoe healing to raid groups, which they normally lack a fair amount?
After nearly upgrading my T3 (Cost me 60k gold) to my T4 (Cost me 50k gold), I choked when I saw you changed the recommended stats. I just felt betrayed ;___; ...
Well, I was asking myself why did you chose crit for the second stats that time? Is it because you thought of late shadowlands but for now for now it's more worth to get mastery / versa?
oh, and this is especially rich: ' The Mad Paragon: Harder hitting Hammer of Wraths are nice, but it just won't have the impact you want from a legendary' considering that every MDI team had it
Pathetic
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Welcome to Wowhead's Holy Paladin Arena PvP Guide, up to date for 9.1.0! In this section, we cover how gear works in PvP in Shadowlands, the best stat priority for Holy Paladins in PvP, the best pieces of gear and legendaries for Holy Paladins in arena PvP, as well as the best enchants to use on your gear. The Paladin Holy Best In Slot Legion slots machine, often known as the “one armed Paladin Holy Best In Slot Legion bandit”, became an icon of modern online gaming. At Slotomania, you can start playing your favorite slot games with crazy graphics, top of the line sound effects, and hundreds of variations to choose from.
Comment by jthm91
Do they have a break down to why shock barrier is good? feels as though a small barrier will be eaten easily by an auto attack plus if you crit on HS the bubble you make lets say soaks 1200dmg if the next HS is weaker the 1200dmg bubble gets eaten by the new barrier and lets say the new bubble is a 400dmg soak? .I was leaning towards the The Magistrate's Judgment for a 60% chance to reduce the cost of your next Holy Power spender by 1.i know its early to call things but interesting how alot of guides suggest shock barrier when 90% of the legendaries for hpally are kinda lack luster.Comment by datomatax
Vanguard's Momentum can be used only by retribution though.Comment by KingOfKingz2109
Should be obvious (because of stat priority), but you could add ring enchants too :)And thank you very much for the great guide! :)
Comment by Deadeye84
Any particular reason you recommend the Sinful Gladiator's Drape over the Sinful Gladiator's Cloak? Cloak has crit + vers, which seems like it would be better based on the stat priority given.Contribute
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Comments
Comment by Rathwirt
Why do you recommend different slots for the two main legendaries you recommend, when they can both be the same slot? Wouldn't it make more sense to craft multiple legendaries for the same slot so it's easier to switch back and forth? Thanks!Comment by russbakr
During BETA I found The Magistrate's Judgment: to proc very consistently .. this along with divine purpose procs felt so nice and made healing easier due to more WOG able to be cast ..Why is it not even a consider ?
Comment by AskeHK
As i also wrote over at Shadowbreaker, Dawn of the Sun.Shadowbreaker, Dawn of the Sun seems to be incredibly powerful for bursts of raid healing in combination with Holy Avenger - Generate holypower, spam Light of Dawn when possible.
The legendary effect is definitely weaker than Shock Barrier for mythic +, but I think it is quite a bit stronger for raiding. (of course we'll have to see how it plays)
If equipping 2 or 3 legendaries becomes possible in future patches it might also be quite useful in mythic + too, as the flat increase to Word of Glory is also quite strong, and it helps the 'instant cast healing' playstyle a fair amount.
Why is it only considered situational, when it seems to allow paladins to bring incredible burst aoe healing to raid groups, which they normally lack a fair amount?
Comment by Requiem4Life
Followed your guide as the holy bible. Picked the haste / crit missive the first week of torghast as you recommended even if you said hast / mastery > versa > crit. Crossed informations with Icy Veins to double check, but still picked haste / crit.After nearly upgrading my T3 (Cost me 60k gold) to my T4 (Cost me 50k gold), I choked when I saw you changed the recommended stats. I just felt betrayed ;___; ...
Well, I was asking myself why did you chose crit for the second stats that time? Is it because you thought of late shadowlands but for now for now it's more worth to get mastery / versa?
Comment by Frostybolts
This guide has no numbers behind it whatsoever, it's completely worthless. I'm trying to figure out how Inflorescence works, but it's not written down anywhere on WoWhead, and the theorycrafting discord members don't have any hard numbers either. What a disasteroh, and this is especially rich: ' The Mad Paragon: Harder hitting Hammer of Wraths are nice, but it just won't have the impact you want from a legendary' considering that every MDI team had it
Pathetic